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Navigation (physically walking through a VE) by Benjamin Blundell (Mon Sep 07 10:52:11 +0100 2009)

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Ruddle, R. A., & Lessels, S. (2006). For efficient navigational search humans require full physical movement but not a rich visual scene. Psychological Science, 17, 460-465.

This paper proves the dramatic benefit to navigation that is produced when participants physically walk through a virtual world. The study used a navigational search task, conducted in a room-sized space. If we can perfect walking interfaces that can be used in large-scale spaces then we will finally solve the well-known problems of disorientation and getting lost that many people suffer from when they navigate in VEs.


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